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3D texture limits on ATI/nVIDIA 512MB cards
Greetings,
What is the maximum 3D texture that can be loaded on ATI X1800 512MB
card? The theoretical limit is reported as 2048x2048x2048. However I am
unable to load more than 512x512x512 (8-bit, GL_LUMINANCE).
nVIDIA 7800 GTX too, although having 512MB, limits 3D textures to
512x512x512. Any idea if this will be increased in future drivers?
thanks,
Maniam
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clunis_immensus (2)
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1/31/2006 8:29:37 PM |
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clunis_immensus@hotmail.com wrote:
> Greetings,
>
> What is the maximum 3D texture that can be loaded on ATI X1800 512MB
> card? The theoretical limit is reported as 2048x2048x2048. However I am
> unable to load more than 512x512x512 (8-bit, GL_LUMINANCE).
>
glGet() returns the biggest single dimension for
a texture, not the biggest cube. eg. You might be
able to do 2048x128x128 on that card.
Similarly for 2D...
The only way to find out if a texture fits is to
use GL_PROXY_TEXTURE_XX as the texture target for
some image data.
> nVIDIA 7800 GTX too, although having 512MB, limits 3D textures to
> 512x512x512. Any idea if this will be increased in future drivers?
>
Only NVIDIA/ATI know things like this and they
normally don't tell.
--
<\___/>
/ O O \
\_____/ FTB. For email, remove my socks.
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that's a really good argument; my position is mistaken,'
and then they actually change their minds and you never
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It doesn't happen as often as it should, because scientists
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every day. I cannot recall the last time something like
that happened in politics or religion.
- Carl Sagan, 1987 CSICOP keynote address
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fungus
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1/31/2006 10:32:27 PM
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