fast points

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I was just wondering what the fastest way to display 1 million

arbitrary points in OpenGL is.  Is there a way to load the point data

into video RAM?
0
Reply bob136 (381) 1/6/2008 4:58:25 PM

On Jan 6, 5:58 pm, b...@coolgroups.com wrote:
> I was just wondering what the fastest way to display 1 million
>
> arbitrary points in OpenGL is.  Is there a way to load the point data
>
> into video RAM?

Use Vertex Buffer Objects.

See: http://www.opengl.org/registry/specs/ARB/vertex_buffer_object.txt

0
Reply fungus 1/6/2008 5:09:30 PM


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