I have two questions as follows.
1. How to use the double buffer in the OpenGL ES? We know that
in the windows,we can use the glutInitDisplayMode(GLUT_DOUBLE|
GLUT_RGB); but in the OpenGL ES, I just find the chooseConfig and the
eglSwapBuffers is used to swap the back buffer and the draw buffer.
Dose the OpenGl ES use the double buffer in the default?
2 When I draw a line rotate with 72degree/second, and the refresh
cycle is 1/60 second, I find there are 2 lines rotate. How to resolve
it?
thanks .
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alex
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3/2/2009 2:17:29 PM |
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