Hi All,
I've been looking at cg with interest. I downloaded the nvidia toolkit
and the examples seem to work fine on a PC with a nvidia FX5600 card.
However, these same examples won't work on a PC with a ATI Radeon 9800 Card.
Is this to be expected?. Is there an equivalent ATI cg toolkit?. Also, does
the 9800 All in wonder card support cg?.
Thanks in advance,
Dave
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Dave
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12/5/2005 12:20:13 PM |
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Dave Moore wrote:
> Hi All, I've been looking at cg with interest. I downloaded the
> nvidia toolkit and the examples seem to work fine on a PC with a
> nvidia FX5600 card. However, these same examples won't work on a PC
> with a ATI Radeon 9800 Card. Is this to be expected?
No. CG "compiles" to an assembly-shader language. You are probably
outputting to an nvidia-specific assembler (vp30/fp30 or vp40/fp40). If
you switch to ARB_vertex_program and ARB_fragment_program, you shouldn't
be seing any problems.
> Is there an equivalent ATI cg toolkit?. Also, does the 9800 All in
> wonder card support cg?.
There is no equivalent ATI-toolkit. CG is a high-level shader-language,
that is translated into some other language before execution. ATi
supports the OpenGL-shading-language GLSL instead (Nvidia does so too).
Kind regards,
\\Mikkel Gjoel
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ISO
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12/12/2005 2:25:24 PM
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