Saving a transformed object

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Say I have a a texture.

I apply various transforms, and then I draw.

Is it possible to save the object I have drawn to file? ie, Is it
possible to read the pixels of the "transformed" texture.
0
Reply Akhil.Malhotra (6) 1/24/2009 3:50:16 AM

On Jan 24, 4:50=A0am, pro-grammer <Akhil.Malho...@gmail.com> wrote:
> Say I have a a texture.
>
> I apply various transforms, and then I draw.
>
> Is it possible to save the object I have drawn to file? ie, Is it
> possible to read the pixels of the "transformed" texture.

Use glReadPixels()


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0
Reply fungus 1/24/2009 9:53:34 AM


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