speed up software emulated OpenGL

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Hi,

I'm using mesa3D driver on linux for my X-Box. Now, my programs do not 
need a lot of graphics and they run quite aceptable.
Though, if it is for software rendering (with mesa) - what options do 
I have to speed up drawing of textured quads in 2D mode?

The processor is a Pentium III, if that matters.

Any thoughts appreciated,

-Gernot



0
Reply Gernot 9/18/2006 3:02:05 PM

Gernot Frisch wrote:
> Hi,
> 
> I'm using mesa3D driver on linux for my X-Box. Now, my programs do not 
> need a lot of graphics and they run quite aceptable.
> Though, if it is for software rendering (with mesa) - what options do 
> I have to speed up drawing of textured quads in 2D mode?
> 
> The processor is a Pentium III, if that matters.
> 
> Any thoughts appreciated,

I used TinyGL for a project several years ago. For simple texturing it 
was many times faster than Mesa.

http://fabrice.bellard.free.fr/TinyGL/


-- 
Phil Frisbie, Jr.
Hawk Software
http://www.hawksoft.com
0
Reply Phil 9/19/2006 1:30:13 AM


"Phil Frisbie, Jr." <phil@hawksoft.com> schrieb im Newsbeitrag 
news:450f482b$0$34530$742ec2ed@news.sonic.net...
> Gernot Frisch wrote:
>> Hi,
>>
>> I'm using mesa3D driver on linux for my X-Box. Now, my programs do 
>> not need a lot of graphics and they run quite aceptable.
>> Though, if it is for software rendering (with mesa) - what options 
>> do I have to speed up drawing of textured quads in 2D mode?
>>
>> The processor is a Pentium III, if that matters.
>>
>> Any thoughts appreciated,
>
> I used TinyGL for a project several years ago. For simple texturing 
> it was many times faster than Mesa.
>
> http://fabrice.bellard.free.fr/TinyGL/

So - I should make a "libopengl.so" and copy that to the program's 
directory, right?



0
Reply Gernot 9/19/2006 8:17:37 AM

Gernot Frisch wrote:
> "Phil Frisbie, Jr." <phil@hawksoft.com> schrieb im Newsbeitrag 
> news:450f482b$0$34530$742ec2ed@news.sonic.net...
> 
>>Gernot Frisch wrote:
>>
>>>Hi,
>>>
>>>I'm using mesa3D driver on linux for my X-Box. Now, my programs do 
>>>not need a lot of graphics and they run quite aceptable.
>>>Though, if it is for software rendering (with mesa) - what options 
>>>do I have to speed up drawing of textured quads in 2D mode?
>>>
>>>The processor is a Pentium III, if that matters.
>>>
>>>Any thoughts appreciated,
>>
>>I used TinyGL for a project several years ago. For simple texturing 
>>it was many times faster than Mesa.
>>
>>http://fabrice.bellard.free.fr/TinyGL/
> 
> So - I should make a "libopengl.so" and copy that to the program's 
> directory, right?

Maybe.. I used it by statically linking to my own Windows code, but it 
looks complete enough on *nix to use in place of Mesa.

-- 
Phil Frisbie, Jr.
Hawk Software
http://www.hawksoft.com
0
Reply Phil 9/20/2006 1:04:49 AM

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