VM Acceleration

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VMWare Workstation 7 looks like it will be supporting OpenGL 2.1 and Shader
Model 3 in XP, Vista, and Win7. Acceleration in a Win7 guest is limited to
2D only. 3D Acceleration requires the old SVGAII driver.

http://www.virtualization.info/2009/06/vmware-workstation-7-enters-in-private.html

Just for fun - I've been playing with a DOS Box variant that supports the
Glide API with a wrapper around OpenGL. I've still got a Voodoo kicking
around and Tomb Raider works just as well as on the original.

http://www.si-gamer.net/gulikoza/

-- 
Charles E Hardwidge 

0
Reply Charles 8/22/2009 4:51:44 AM

On Aug 22, 6:51=A0am, "Charles E Hardwidge" <bo...@invalid.invalid>
wrote:
>
> Just for fun - I've been playing with a DOS Box variant that supports the
> Glide API with a wrapper around OpenGL. I've still got a Voodoo kicking
> around and Tomb Raider works just as well as on the original.
>

Tomb Raider was much better on a PowerVR card :-)


( I've still got a PowerVR and a Voodoo II )

--
<\___/>
/ O O \
\_____/  FTB.

0
Reply fungus 8/22/2009 11:31:53 AM


fungus wrote:

> ( I've still got a PowerVR and a Voodoo II )

Yes! Vintage 3D hardware show-off :-)

Unused, rotting somewhere:
* Voodoo 3 and Voodoo 5
* Permedia 2
* TNT2
* Rage128

Still in use:
* GeForce2

SCNR

-- 
OpenGL tip #42:
How to exactly map texture texels to screen pixels:
<http://preview.tinyurl.com/cgndc8>
0
Reply Wolfgang 8/22/2009 11:35:53 AM

On Aug 22, 1:35=A0pm, Wolfgang Draxinger <wdraxin...@darkstargames.de>
wrote:
> fungus wrote:
> > ( I've still got a PowerVR and a Voodoo II )
>
> Yes! Vintage 3D hardware show-off :-)
>
> Unused, rotting somewhere:
> * Voodoo 3 and Voodoo 5
> * Permedia 2
> * TNT2
> * Rage128
>
> Still in use:
> * GeForce2
>

I've got all those except the Voodoo 5

(and a lot more besides...)

0
Reply fungus 8/22/2009 1:44:54 PM

"fungus" <openglMYSOCKS@artlum.com> wrote in message
news:62808359-3a17-4238-bc95-35923524c6ba@k19g2000yqn.googlegroups.com...
> On Aug 22, 6:51 am, "Charles E Hardwidge" <bo...@invalid.invalid>
> wrote:
>>
>> Just for fun - I've been playing with a DOS Box variant that supports the
>> Glide API with a wrapper around OpenGL. I've still got a Voodoo kicking
>> around and Tomb Raider works just as well as on the original.
>>
> Tomb Raider was much better on a PowerVR card :-)
>
> ( I've still got a PowerVR and a Voodoo II )

Yeah, I know. I had a PowerVR for a while. It was much better and arguably
the best version. I had a look around for a PowerVR branch of DOS Box but
there's nothing around so had to settle for the 3Dfx version. Bummer.

-- 
Charles E Hardwidge 

0
Reply Charles 8/22/2009 2:47:47 PM

"fungus" <openglMYSOCKS@artlum.com> wrote in message 
news:e412b09e-d137-49ab-9d57-86eb773beabc@d4g2000yqa.googlegroups.com...
> On Aug 22, 1:35 pm, Wolfgang Draxinger <wdraxin...@darkstargames.de>
> wrote:
>> fungus wrote:
>> > ( I've still got a PowerVR and a Voodoo II )
>>
>> Yes! Vintage 3D hardware show-off :-)
>>
>> Unused, rotting somewhere:
>> * Voodoo 3 and Voodoo 5
>> * Permedia 2
>> * TNT2
>> * Rage128
>>
>> Still in use:
>> * GeForce2
>
> I've got all those except the Voodoo 5
>
> (and a lot more besides...)

Got one of these?

http://i77.photobucket.com/albums/j45/morbias/lavideoloca.jpg

-- 
Charles E Hardwidge  
0
Reply Charles 8/22/2009 2:48:36 PM

On Aug 22, 4:48=A0pm, "Charles E Hardwidge" <bo...@invalid.invalid>
wrote:
>
> Got one of these?
>
> http://i77.photobucket.com/albums/j45/morbias/lavideoloca.jpg
>

Never had that one... :-(


--
<\___/>
/ O O \
\_____/  FTB.
0
Reply fungus 8/22/2009 9:42:58 PM

On Aug 22, 4:47=A0pm, "Charles E Hardwidge" <bo...@invalid.invalid>
wrote:
>
> Yeah, I know. I had a PowerVR for a while. It was much better and arguabl=
y
> the best version. I had a look around for a PowerVR branch of DOS Box but
> there's nothing around so had to settle for the 3Dfx version. Bummer.
>

I'm not quite sure how they worked ... how they got the
image onto the screen. Maybe there's some unholy hardware
feature that the emulator can't emulate.

--
<\___/>
/ O O \
\_____/  FTB.


0
Reply fungus 8/22/2009 9:45:14 PM

"fungus" <openglMYSOCKS@artlum.com> wrote in message
news:c4ec2fa1-133e-4dde-9ba6-4cb7bdb50707@24g2000yqm.googlegroups.com...
> On Aug 22, 4:47 pm, "Charles E Hardwidge" <bo...@invalid.invalid>
> wrote:
>>
>> Yeah, I know. I had a PowerVR for a while. It was much better and
>> arguably the best version. I had a look around for a PowerVR branch of
>> DOS Box but there's nothing around so had to settle for the 3Dfx version.
>> Bummer.
>
> I'm not quite sure how they worked ... how they got the
> image onto the screen. Maybe there's some unholy hardware
> feature that the emulator can't emulate.

If I recall, PowerVR used DMA to blit the render to the display card. I
can't comment more than that but am not aware of any gotchas unless the
compiled code accessed the hardware directly like some Voodoo games did.

I've looked around for an SGL SDK but there's only new stuff about. From the
comment I've seen the lack of DOS Box PowerVR is down to low demand and
priorities. DOS Box haven't even absorbed Glide into the official build yet.

Links:

http://www.faqs.org/faqs/pc-hardware-faq/3dgraphics-cards/part1/
http://ftp.ucv.ve/SistemasOperativos/Windows/Drivers/Video/NEC/readme.txt

-- 
Charles E Hardwidge 

0
Reply Charles 8/23/2009 12:41:13 AM

"fungus" <openglMYSOCKS@artlum.com> wrote in message 
news:87909973-2d86-482c-b4ee-3976cc414ef5@l5g2000yqo.googlegroups.com...
> On Aug 22, 4:48 pm, "Charles E Hardwidge" <bo...@invalid.invalid>
> wrote:
>>
>> Got one of these?
>>
>> http://i77.photobucket.com/albums/j45/morbias/lavideoloca.jpg
>
> Never had that one... :-(

You sound like you've got enough parts to build your own.

-- 
Charles E Hardwidge 
0
Reply Charles 8/23/2009 2:26:58 AM

On Aug 23, 4:26=A0am, "Charles E Hardwidge" <bo...@invalid.invalid>
wrote:
>
> > Never had that one... :-(
>
> You sound like you've got enough parts to build your own.
>

Reality is often better than fiction, eg. The SGI VGX
machines...

This is the transform/lighting engine from one of them:

http://storage.g-lenerz.de/images/sgistuff/powerseries/vgx-ge6.jpg


And this is one of the polygon rasterizers:
(it had two of these - you think SLI is new tech???)

http://storage.g-lenerz.de/images/sgistuff/powerseries/vgx-rm2.jpg

nb. The rows of "vertical black lines" on that are special
RAM chips with all the legs on on edge so they can be soldered
edge-on - it was the only way to physically get all the chips
on the board.



Today my Eee PC 901 would totally kick its ass...


--
<\___/>
/ O O \
\_____/  FTB.

0
Reply fungus 8/24/2009 12:20:44 PM

"fungus" <openglMYSOCKS@artlum.com> wrote in message
news:211bb883-e7ed-4df0-8120-32d7b770915d@c34g2000yqi.googlegroups.com...
> On Aug 23, 4:26 am, "Charles E Hardwidge" <bo...@invalid.invalid>
> wrote:
>>
>> > Never had that one... :-(
>>
>> You sound like you've got enough parts to build your own.
>
> Reality is often better than fiction, eg. The SGI VGX
> machines...
>
> This is the transform/lighting engine from one of them:
>
> http://storage.g-lenerz.de/images/sgistuff/powerseries/vgx-ge6.jpg
>
> And this is one of the polygon rasterizers:
> (it had two of these - you think SLI is new tech???)
>
> http://storage.g-lenerz.de/images/sgistuff/powerseries/vgx-rm2.jpg
>
> nb. The rows of "vertical black lines" on that are special
> RAM chips with all the legs on on edge so they can be soldered
> edge-on - it was the only way to physically get all the chips
> on the board.
>
> Today my Eee PC 901 would totally kick its ass...

Holy cow. That's one phat doobery. You got anything with lights and pretty 
colours? Someone had to make _something funky.

I used to drool over the Pluto workstation, or whatever it was called, and 
my mobile phone has more kick to it than that now.

-- 
Charles E Hardwidge  
0
Reply Charles 8/24/2009 5:52:48 PM

On Aug 24, 7:52=A0pm, "Charles E Hardwidge" <bo...@invalid.invalid>
wrote:
>
> >http://storage.g-lenerz.de/images/sgistuff/powerseries/vgx-ge6.jpg
>
> >http://storage.g-lenerz.de/images/sgistuff/powerseries/vgx-rm2.jpg
>
> Holy cow. That's one phat doobery.

That's not even a full graphics card yet....(!)

Apart from those three boards you also needed a "graphics manager"

http://storage.g-lenerz.de/images/sgistuff/powerseries/vgx-gm3.jpg

....and a "display generator"

http://storage.g-lenerz.de/images/sgistuff/powerseries/vgx-dg1.jpg



--
<\___/>
/ O O \
\_____/  FTB.

0
Reply fungus 8/24/2009 7:52:59 PM

"fungus" <openglMYSOCKS@artlum.com> wrote in message 
news:858805c7-d93f-41ec-a66a-e65fac51ac30@v20g2000yqm.googlegroups.com...
> On Aug 24, 7:52 pm, "Charles E Hardwidge" <bo...@invalid.invalid>
> wrote:
>>
>> >http://storage.g-lenerz.de/images/sgistuff/powerseries/vgx-ge6.jpg
>>
>> >http://storage.g-lenerz.de/images/sgistuff/powerseries/vgx-rm2.jpg
>>
>> Holy cow. That's one phat doobery.
>
> That's not even a full graphics card yet....(!)
>
> Apart from those three boards you also needed a "graphics manager"
>
> http://storage.g-lenerz.de/images/sgistuff/powerseries/vgx-gm3.jpg
>
> ...and a "display generator"
>
> http://storage.g-lenerz.de/images/sgistuff/powerseries/vgx-dg1.jpg

I thought that might be the case.

C'mon, fungus. Stop milking it. What about the fancy lights and bubbling 
away in a liquid coolant bath bit?

-- 
Charles E Hardwidge 

0
Reply Charles 8/25/2009 4:11:30 AM

On 2009-08-22, Wolfgang Draxinger <wdraxinger@darkstargames.de> wrote:
>
> fungus wrote:
>
>> ( I've still got a PowerVR and a Voodoo II )
>
> Yes! Vintage 3D hardware show-off :-)

Alright :)

Rotting:
- Newport XL-24 (in an old SGI Indy)
- S3 Virge (well ... it had some 3D capabilities :)
- Voodoo2 (used to be paired to the above)
- Geforce2 MX

Still in use:
- VPro V6 (in a SGI Octane2)

-- 
John Tsiombikas
http://nuclear.sdf-eu.org/
0
Reply John 8/26/2009 12:00:41 AM

"fungus" <openglMYSOCKS@artlum.com> wrote in message 
news:858805c7-d93f-41ec-a66a-e65fac51ac30@v20g2000yqm.googlegroups.com...
On Aug 24, 7:52 pm, "Charles E Hardwidge" <bo...@invalid.invalid>
wrote:
>
> >http://storage.g-lenerz.de/images/sgistuff/powerseries/vgx-ge6.jpg
>
> >http://storage.g-lenerz.de/images/sgistuff/powerseries/vgx-rm2.jpg
>
> Holy cow. That's one phat doobery.

>That's not even a full graphics card yet....(!)

>Apart from those three boards you also needed a "graphics manager"

>http://storage.g-lenerz.de/images/sgistuff/powerseries/vgx-gm3.jpg

>...and a "display generator"

>http://storage.g-lenerz.de/images/sgistuff/powerseries/vgx-dg1.jpg



>--
><\___/>
>/ O O \
>\_____/  FTB.


VGXT's and Reality Monsters were awe-inspiring pieces of iron (silicon... & 
plastic ...). Also seconded as great space heaters.

jbw 


0
Reply jbwest 8/26/2009 1:55:27 PM

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