Help needed : Mac OS X & OS 9.x and Windows-Server
Until now we are using different Mac's running OS 9.1 and 9.2 and save our
files on a Windows 2000 Server via MacServerIP (AFP over IP). In the next
time we like to upgrade to OS X.
Our problem: Files saved on the Server from OS 9 via AFP will be recognized
by OS X as "Document" without application information. I tried to connect
the Server via SMB and otherwise via AFP. When I manually used AFP
("afp://<servername>") the volume becomes visible, but if I try to select on
file the file will be go away. Next time I connect to the volume the file is
visible again. U...Help needed
I am running OS X Panther on an iMac G5. I also have an iBook G3/300,
which is running OS 9 as OS X overtaxes the machine.
I use Outlook Express on the iBook, so I also use it on the G5 (in
Classic mode) so that I can transfer the database between the
computers and keep them both up-to-date.
I can't seem to get Outlook Express to be the default email client on
the G5. I change Explorer's preferences such that OE will be the
helper for "mailto" links. I then click on a "mailto" link, and OS X
Mail opens up. Lo and behold, the Explorer preference has be...Need help with mac os x
I cannot figure out how to install the firmware for 9.2.1 on mac os x. When
I boot from the 9.2.1 cd it says that the disc is locked which I imagine is
referring to the cd. When I try to run it in mac os x it tries to start mac
os 9.2.1. I really have no idea what to do so please help if you can.
In <GHE%a.2944$Wn1.firstname.lastname@example.org> Kristopher White wrote:
> I cannot figure out how to install the firmware for 9.2.1 on mac os x.
> When I boot from the 9.2.1 cd it says that the disc is locked which I
> imagine is referring to the cd. When I try to r...[ANN] Graphviz for Mac OS X 1.13 (v13) [ANN] Graphviz for Mac OS X 1.12 (v8) [ANN] Graphviz for Mac OS X 1.12 (v8)
I've just released the newest version of Mac Graphviz, featuring
shapefile support and enhanced zoom.
Shapefiles supported include PDF, EPS, PS, JPEG, PNG and all Quicktime
formats. Either specify an absolute or relative (to working directory)
file path, or a URL using the shapefile attribute.
Developers can now also use the graphviz.framework directly with
#include headers in C e.g. using Xcode "Add Frameworks...";
documentation is available from the main Graphviz site --
http://www.research.att.com/sw/tools/graphviz/libguide.pdf...[ANN] Graphviz for Mac OS X 1.12 (v10) [ANN] Graphviz for Mac OS X 1.12 (v8) [ANN] Graphviz for Mac OS X 1.12 (v8)
Yet another Graphviz version. The old application icon had been voted
off the island, and brand new application and document icons flown in
for the task. Comprehensive help features in this version too.
Added new application and document icons.
Added comprehensive help.
Fixed changes not affecting graph size displaying incorrectly [BTr].
Fixed export then close crashing the export of an open window.
Improved shadowed frame for graph [NRi].
Improved status display [NRi].
Changed sources to pure BSD license.
Cheers, Gl...[ANN] Graphviz for Mac OS X 1.12 (v8) [ANN] Graphviz for Mac OS X 1.12 (v8) [ANN] Graphviz for Mac OS X 1.12 (v8)
It's been a busy week or two at Pixelglow Software. Here's a brand new
version of Graphviz, all spit and polish now. You'll enjoy the
integrated color and font panel support, hand cursor panning and
remembered settings. And everyone's most asked for -- a single click
on the Edit tool will now bring up the DOT code for you to edit, and
of course when you save it the graph automatically re-renders.
Here's the lowdown:
Added edit, render and stop toolbar items [PCh].
Added integrated font and color fields and panels.
Adde...[ANN] Graphviz for Mac OS X 1.12 (v12) [ANN] Graphviz for Mac OS X 1.12 (v8) [ANN] Graphviz for Mac OS X 1.12 (v8)
Them pesky bugs. A few more squashed courtesy of the sleepy pixel.
What's new in v11
Fixed some comprehensive help [NRi].
Fixed scale option placeholder [NRi].
Improved application and document icons.
Example files now double-click to open in application.
What's new in v12
Added layout option tooltips [NRi].
Fixed layout popup button changing wrong graph [MKe].
Clicking on warning icon now opens Activity window [NRi, AM].
Revert menu item now disabled.
Cheers, Glen Low
pixelglow software | simply brillian...TCPSER With Mac OS x (Need Help :) )
Hi guys.. I am having a hell of a time trying to get TCPSER to work
with Mac Os x. It also doesn't help that I am not to familiar with
everything involved to I just keep confusing myself. :) I searched
the threads and I came across a post be Jeff (Dr. Video) but it was
back from 2005 and his email is no longer working.
Anyways, any help would be appreciated in helping me set this up.
Thanks in advance.
Here is the original Message from Jeff:
Ok, many people have already used Jim Brain's TCPSER/TCPSER4j and a
Windows or Linux PC to provide modem emulation over Telnet for their
Commodore machines. Today I got TCPSER4j working with Mac OS X on my
Apple iBook. Here is how I did it...
You need 4 pieces of hardware to bridge RS232 over Telnet
a) a Swiftlink or Turbo232 (or a userport interface, though I don't
recommend this...just buy a Turbo232 from Maurice if you don't
b) a serial cable WIRED STRAIGHT THROUGH! To avoid using gender
use one with FEMALE DB9 connectors at both ends. You MUST have a
serial cable that does not jumper any of the pins together!
c) A Radio Shack DB9 null adapter, part # 26-264B
** REMOVE PIN 6 FROM THE MALE SIDE OF THE ADAPTER! **
Just use a small screwdriver and gently wiggle the pin back and
forth. After doing this about 50 times, the pin will fall off
nice clean break at the base. It is necessary to d...GNAT on Mac OS X, need some help
possibly this has been asked and discussed before but I can find older
posts concerning this topic.
Since 6 month I'm using a MacBook running Mac OS X 10.6.6.
Till now I've just installed a few multimedia programs but no
Now I installed (or just unpacked) GNAT GPL 2010.
As stated in the readme, I gave ./doinstall and got the error message:
"The make command could not be found on your PATH. ..."
gps runs and gnatmake starts to work, but I think the "installation" is
not as required.
So I think there are a lot prerequisites left out ...PDF to EPS workarounds for Mac OS X Attention TeXy, TeXy peoples: PDF to EPS workarounds for Mac OS X Attention TeXy, TeXy peoples: PDF to EPS workarounds for Mac OS X Attention TeXy, TeXy
Attention TeXy, TeXy peoples:
(excuse the mispronunciation; punny licence)
It seems that Mac OS X has partially documented issues
http://developer.apple.com/java/faq/issues.html#anchor6) with the
generation of EPS, and I'm trying to find a workaround.
The Preview application cannot export to eps, but it can read it
(converting it to PDF). If I use Adobe Acrobat to read the PDF
generated by Preview, the EPS it generates sometimes (inconsistently)
causes dvips to make an unreadable file.
What I'm trying to do is the followi...Need help with first plugin for MAC OS X.
I am trying to develope a plugin for a realbasic application.
My development platform is MAC OS X using X-Code...
I downloaded the PluginSDK.
Within that I found the Xcode Mach-O Template.
I copied that folder to:
/Library/Application Support/Apple/Developer Tools/Project Templates/
I start up X-Code and create a new project from the Xcode Mach-O
I copied two folders (Glue Code and Include) into the directory where
I created the xcode project.
I build the project and get three warnings....
I built the plugin converter with real basic and ran it.
I'm a little...Need help compiling xHarbour on Mac OS X
After I have successfully compiled xHarbour on Linux and Windows I now tried
to compile on Mac OS X, but get error:
config/dir.cf:55: *** missing "endif". Stop.
Can't find the reason what's wrong there.
install gnu make 3.81 down him ftp http://www.gnu.org
On 21 out, 19:26, Claudia <dr.claudia.neum...@gmx.de> wrote:
> Hi all!
> After I have successfully compiled xHarbour on Linux and Windows I now tried
> to compile on Mac OS X, but get error:
> config/dir.cf:55: *...Need help for wxMac compiling on Mac OS X
I am new in Mac OS X platforms and I am trying to compile wxWindows on
an eMac G4 with Mac OS X v10.2.4
I installed the developement tool kit from Apple and the compilator is gcc 3.3.
wxWindows is 2.4.1
1- Unfortunately, during the compilation of wxWindows I get errors... Does any
one can help me on these problems?
Here is what I done:
[/wxMac-2.4.1]> mkdir build
[/wxMac-2.4.1]> cd build
[/wxMac-2.4.1/build]> ../configure --enable-debug
[/wxMac-2.4.1/build] > make
this error happens:
c++ -c -I./lib/wx/include/macd-2.4 -I../include -I../src/pn...Buffer Overflow in MAC OS X: help needed from gurus
I am a student and I am writing a report about buffer overflows in Mac
OS X, but I really need help from assembly gurus.
Please read on for the full explanation.
Everything works if I overwrite manually the return address with the
shell code address. For example:
int i = 0;
SHELLCODE_ADDR = (int *) shellcode;
printf("SHELLCODE_ADDR = %p\n", SHELLCODE_ADDR);
*((&i) + OFFSET) = SHELLCODE_ADDR;
Here "shellcode" is the array of chars that represent the shell code.
OFFSET is 10 (words). This example usually works. ...Need help building boost python on mac os x.
Could someone point me to step by step instructions on building boost
python on mac os x?
I have bjam running.. I have the boost source... but the tests are
Probably something to do with environement variables...
Anyone with time?
> Could someone point me to step by step instructions on building boost
> python on mac os x?
> I have bjam running.. I have the boost source... but the tests are
> Probably something to do with environement variables...
> Anyone with time?
You might also ask on the boost python list:
http://www.boost.org/...need help sharing files OS X and older Macs
Thanks in advance for your help.
I have a new IMac G5 running Panther (OS X 10.3.5, soon to be .6). On
an ethernet network with a few IMacs running 10.2 and 9.1, and older
G3s running 8.6.
I need to share some folders on the G5 (and only a few folders) with
selected users on the network. The old mac OS 8 users and groups
permissions wereperfect for this scenario, but I am having trouble
doing this on OS X.
Must I create additional users accounts for network access?
Any help or pointers to tutorial is greatly appreciated.
In article <email@example.com>,...Re: Need help for wxMac compiling on Mac OS X
I tried getting the wxMac 2.4 branch from CVS but was unsuccessful. Would
the syntax be something like the following:?
% cvs checkout -r WX_2_4_BRANCH wxMac
To unsubscribe, e-mail: firstname.lastname@example.org
For additional commands, e-mail: email@example.com
...Migrating from Eudora 7 on Windows to Outlook under Mac OS X
Please excuse the cross-posting, but since I have a cross-platform
issue, I believe it may be appropriate.
As the Subject says, I have an end-user currently running Eudora
(v220.127.116.11 paid) under Windows XP Pro SP3. We need to migrate him to
Outlook (from MS Office 2011) running under Mac OS X (10.7, a.k.a. "Lion").
We would welcome suggestions of any third-party tools that would facilitate
the migration to preserve as much of the data from Eudora in as functional
form within Outlook as possible (messages and address book). Native processes
that would maintain the usefuln...Windows programmer needs direction for Mac OS X development
I am a Windows C/C++ and DirectX programmer who has migrated to Mac OS
completely to do video game programming. I am running Mac OS 10.4.2. As
I am new to Mac programming I would appreciate some direction.
On Windows I code using the Win32 API and DirectX with a programmer's
text editor rather than a full IDE. I do my compiling and linking via
command line using Microsoft's own compiler tools. I do not use MFC or
other higher level classes, nor do I create my interfaces using an
interface building app. Ideally, I'd like to keep working in this style
since I'm more productive this way. It gives me more control and enables
me to produce smaller, cleaner code. So with this in mind...
1. What exactly is Xcode? I see that it is GCC 4.0 plus an IDE and a few
GUI dev tools; but is it just a programming environment like Visual
Studio, or is it something more? If it is more, do I lose anything by
using it in terms of portability and performance.
2. Is there a flexible and practical programming environment on Mac that
is preferred for cross-platform game development with OpenGL and SDL?
3. Does writing Cocoa mean writing apps that are non-portable to Windows?
4. On Windows, MFC can make certain programming tasks easier, but it is
often messy, resulting in bloated and buggy code. Does a similar
situation exist with Cocoa and Carbon? Should I aim to code close to the
API? Am I thinking about this the right way?
5. ...Trying to add a mac client to a windows server, need help
For a school project I am attempting to set up a Windows 2003 Server
and add a mac client running OS X(10.3.9). Can anyone lend me a hand
as to where I start? I�ve heard that macs have problems logging into a
Windows 2003 domain. Also what needs to be modified on the server so
that there are no problems? Any feed back will help a lot. Gracias
Posted using the http://www.macforumz.com interface, at author's request
Articles individually checked for conformance to usenet standards
Topic URL: http://www.macforumz.com/General-Discussion-add-mac-client-windows-server-help-ftopict148903.ht...Mac OS X & Mac OS X Server
I'm currently using a 9i developer release on Mac OS X (10.3) which has
proved very stable so far. My understanding of the various Oracle press
releases is that 10G will be released for Mac OS X, are there any beta
testers out there wiling to comment on availabilitu/quality/performance
issues for 10G on Mac OS X?
Another question is whether tools such as the OEM will be available in 10G
for Mac OS X, does anybody know?
Yours in anticipation!
Steve <firstname.lastname@example.org> wrote in message news:<2004013008345616807%steve@nospamcom>...
> releases is that 10G wil...Migrating Windows user to Mac OS X on a MacBook Pro.
I have a client (not a computer/techie expert) who is interested in
going from Windows world (3.x, 98 SE, 2000, and XP) to Mac OS X. I am
wondering if this is suitable for him. This is what he does on his PCs
(notebooks/laptops and desktops):
1. MS Office 2000-2003. He shares a lots of English and asian
documents between people (mostly MS products). I know MS Office
exists for Mac OS X.
2. Read, write/type, and print Chinese and Korean documents and Web
pages and software that use asian characters in datas). He used both
MS IME (does Mac OS X comes with one?) and TwinBr...Mac OS 9.x included in Mac OS X?
I read that Mac OS X has a so-called classic mode which emulates Mac
OS 9.x so that older applications can still be run.
Provided one is not an upgrader from Mac OS 9.x, does Mac OS X include
Mac OS 9.x required for the classic mode or does it have to be bought
>Provided one is not an upgrader from Mac OS 9.x, does Mac OS X include
>Mac OS 9.x required for the classic mode or does it have to be bought
If you buy the installer for OS X it *does not* include OS 9. You generally use
the copy of OS 9 that came with your computer in order to install C...Linux User Needs Help with Bash on Mac OS X
When I start Terminal, my default shell is Bash, which is good,
because that's what I want. However, even if I tell Terminal to run
`/bin/bash --login` or `/bin/bash -i`, I can't seem to get it to
source my .bash_profile or .bashrc initialization scripts.
I've read elsewhere that bash on Mac OS X uses .profile or
..bashrc_profile, but these files don't get sourced either.
Anyone have any advice?
p.s. My aim is to start ssh-agent for each shell I run, which seems
like a clunky solution anyway. Anyone know a better way to give all
my terminal windows access...