Using loops involving several other callbacks in GUI

  • Follow


I have a GUI (interpreting tick marks in scanned protocols) where I would like to have the possibility to programmatically and automatically loop through a number of events ( a number of button presses) that is usually done manually. The different events share data via the handles structure and also updates graphics in the GUI. My problem is that when I make a button which callback I program with calls to other buttons in a for loop everything gets screwed up. I realize that this is because GUI's are event driven so it is probably impossible to do what I want to do. I have put a lot of work into the original GUI so I would really try every possibility to automate parts of it without re-writing everything. Is there any way to control flow in a event driven GUI?
0
Reply Lars 1/17/2011 12:39:04 AM


0 Replies
241 Views

(page loaded in 0.021 seconds)

Similiar Articles:









7/24/2012 5:56:13 AM


Reply: