Hi guys.
Snoggle was one early game that required the player to put their
monitor on its side (or crane their neck) to see the playfield in its
correct orientation.
Does anyone recall any others? I vaguely remember a rocket-based one,
but the name escapes me.
Cheers,
Nick.
|
|
0
|
|
|
|
Reply
|
nick.westgate (707)
|
7/5/2006 5:40:43 AM |
|
Rocket based one was Galaxy Wars. I don't think that was too popular an
idea because people didn't like to rotate their monitors back then. I
tried it once or twice back in the day, but it was too much of a hassle
when every other game required you to put the monitor back normal.
It might be kinda neat if Applewin could add this minor feature to
rotate the window, just for laughs. I'm not sure, but would I be correct
if I assumed that it would take just a few minutes to code this?
--
--
- xorxif
|
|
0
|
|
|
|
Reply
|
previous (38)
|
7/5/2006 6:54:14 AM
|
|
xorxif wrote:
> Rocket based one was Galaxy Wars. I don't think that was too popular an
> idea because people didn't like to rotate their monitors back then. I
> tried it once or twice back in the day, but it was too much of a hassle
> when every other game required you to put the monitor back normal.
> It might be kinda neat if Applewin could add this minor feature to
> rotate the window, just for laughs. I'm not sure, but would I be correct
> if I assumed that it would take just a few minutes to code this?
>
We have some Dell LCD monitors at the hospital here that allow you to
rotate the image 90, 180, 270 degrees. Found this out one night when we
were called to the Cancer Center where someone played a prank by
turning their monitor picture upside-down...
Unfortunately not here in operations... it'd be neat to annoy the day
operator. He'd think he had forgotten his meds! And judging by his
attitude last week, I'd say he has...
|
|
0
|
|
|
|
Reply
|
anoneds (101)
|
7/5/2006 7:13:55 AM
|
|
xorxif wrote:
> Rocket based one was Galaxy Wars. I don't think that was too popular an
> idea because people didn't like to rotate their monitors back then. I
> tried it once or twice back in the day, but it was too much of a hassle
> when every other game required you to put the monitor back normal.
Great - thanks for that.
As I suspected, it's another game by Starcraft, the same guys who did
Snoggle/Puck-Man - which had the same feature. (They also did
Galaxian/Alien Rain/Alien Typhoon, Star Blazer, and A.E.)
It mightn't have been popular with those who knew better, but I can
remember flipping the Monitor II on a friend's Apple at around age 12.
The urge to play was greater than our fear of the consequences. ;-)
> It might be kinda neat if Applewin could add this minor feature to
> rotate the window, just for laughs. I'm not sure, but would I be correct
> if I assumed that it would take just a few minutes to code this?
Possibly. I actually did this in a previous Apple II emulator for WinCE
because rotating the handheld was sometimes necessary to use the
controls. The way screen updates were vectored, it was pretty easy.
AppleWin's current video code is a mess though. The video rewrite could
support it - but it seems unlikely for just 2 games.
Starcraft's old Tokyo address is a couple of stations from where I
live. Sometime I'm going to go and see if the building is still there
after 25 years.
Cheers,
Nick.
|
|
0
|
|
|
|
Reply
|
nick.westgate (707)
|
7/5/2006 8:48:54 AM
|
|
sicklittlemonkey wrote:
> Does anyone recall any others?
> I vaguely remember a rocket-based one,
> but the name escapes me.
I remember a Pac-Man clone that was sideways.
It may have been Taxman by Brian Fitzgeral
of HAL Labs.
--
Paul R. Santa-Maria
Temperance, Michigan USA
|
|
0
|
|
|
|
Reply
|
paulrsm (278)
|
7/5/2006 5:59:02 PM
|
|
"anoneds@netscape.net" wrote:
> We have some Dell LCD monitors at the hospital here that allow you to
> rotate the image 90, 180, 270 degrees. Found this out one night when we
> were called to the Cancer Center where someone played a prank by
> turning their monitor picture upside-down...
>
> Unfortunately not here in operations... it'd be neat to annoy the day
> operator. He'd think he had forgotten his meds! And judging by his
> attitude last week, I'd say he has...
My video card driver can rotate the screen image 90, 180, 270 degrees
to accomodate those rotating LCD panels, but I can do it with my
CRT monitor.
--
Paul R. Santa-Maria
Temperance, Michigan USA
|
|
0
|
|
|
|
Reply
|
paulrsm (278)
|
7/5/2006 6:04:06 PM
|
|
Hi Paul.
> I remember a Pac-Man clone that was sideways.
> It may have been Taxman by Brian Fitzgeral
> of HAL Labs.
No, Taxman & Brian's other Pac-Man-based games were horizontal.
As I posted earlier, Snoggle, which was also released as Puck-Man,
is probably the Pac-Man clone you're thinking of.
Cheers,
Nick.
|
|
0
|
|
|
|
Reply
|
nick.westgate (707)
|
7/6/2006 12:12:36 AM
|
|
Paul R. Santa-Maria wrote:
> "anoneds@netscape.net" wrote:
>
>>We have some Dell LCD monitors at the hospital here that allow you to
>>rotate the image 90, 180, 270 degrees. Found this out one night when we
>>were called to the Cancer Center where someone played a prank by
>>turning their monitor picture upside-down...
>>
>>Unfortunately not here in operations... it'd be neat to annoy the day
>>operator. He'd think he had forgotten his meds! And judging by his
>>attitude last week, I'd say he has...
>
>
> My video card driver can rotate the screen image 90, 180, 270 degrees
> to accomodate those rotating LCD panels, but I can do it with my
> CRT monitor.
Cool--so does mine!
It complains that the mode is unsupported for my (non-rotating) monitor,
but it works! I never tried that before! ;-)
-michael
Parallel computing for 8-bit Apple II's!
Home page: http://members.aol.com/MJMahon/
"The wastebasket is our most important design
tool--and it is seriously underused."
|
|
0
|
|
|
|
Reply
|
mjmahon (7061)
|
7/7/2006 5:16:00 AM
|
|
Michael J. Mahon wrote:
> Paul R. Santa-Maria wrote:
> > "anoneds@netscape.net" wrote:
> > My video card driver can rotate the screen image 90, 180, 270 degrees
> > to accomodate those rotating LCD panels, but I can do it with my
> > CRT monitor.
>
> Cool--so does mine!
>
> It complains that the mode is unsupported for my (non-rotating) monitor,
> but it works! I never tried that before! ;-)
It works fine on my LCD monitor too.
Accordingly, I had a game of Galaxy Wars. ;-)
Cheers,
Nick.
|
|
0
|
|
|
|
Reply
|
nick.westgate (707)
|
7/7/2006 6:49:04 AM
|
|
|
8 Replies
23 Views
(page loaded in 0.13 seconds)
|