Most of the games look bad - 50% are 1:1 Speccy ports and all the
games that look nice at first don�t look nice when scrolling or
sprite-movement starts.
And for serious users - hey , in 1985 the ATARI ST was released and
the ST kicks the CPC to the moon.
So nobody needs this piece of shit.
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masheg_solea (7)
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9/23/2003 9:24:46 PM |
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"Carl Philtmoon" <masheg_solea@yahoo.com.hk> wrote in message
news:26e9ab06.0309231324.59dae465@posting.google.com...
> Most of the games look bad - 50% are 1:1 Speccy ports and all the
> games that look nice at first don�t look nice when scrolling or
> sprite-movement starts.
>
> And for serious users - hey , in 1985 the ATARI ST was released and
> the ST kicks the CPC to the moon.
I never had an ST back in the day, but I bought one a year ago and I prefer
the Atari 8-bit to the ST. Except for the lucasfilm games on the ST, I still
play the heck out of the 8-bit more than I do the ST which I rarely if ever
use.
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LionOfJudah
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9/23/2003 11:39:18 PM
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LionOfJudah wrote:
>I never had an ST back in the day, but I bought one a year ago and I prefer
>the Atari 8-bit to the ST. Except for the lucasfilm games on the ST, I still
>play the heck out of the 8-bit more than I do the ST which I rarely if ever
>use.
>
Don't feed the troll. We really don't need another pointless crossposted
"your system was crap, and mine ruled" pissing contest.
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Ulrich
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9/24/2003 1:07:37 AM
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"Ulrich Schreitmueller" <ulrich.schreitmueller@student.uni-tuebingen.de>
wrote in message news:bkqqr5$8ut$3@newsserv.zdv.uni-tuebingen.de...
> LionOfJudah wrote:
>
> >I never had an ST back in the day, but I bought one a year ago and I
prefer
> >the Atari 8-bit to the ST. Except for the lucasfilm games on the ST, I
still
> >play the heck out of the 8-bit more than I do the ST which I rarely if
ever
> >use.
> >
>
> Don't feed the troll. We really don't need another pointless crossposted
> "your system was crap, and mine ruled" pissing contest.
It's less of a feeding the troll post than it is my voicing my
dissapointment over the ST...I was expecting similar sort of territory as
the 8-bit but more capabilities....but it was vastly different.
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LionOfJudah
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9/24/2003 1:34:55 AM
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LionOfJudah wrote:
>"Ulrich Schreitmueller" <ulrich.schreitmueller@student.uni-tuebingen.de>
>wrote in message news:bkqqr5$8ut$3@newsserv.zdv.uni-tuebingen.de...
>
>
>>LionOfJudah wrote:
>>
>>
>>
>>>I never had an ST back in the day, but I bought one a year ago and I
>>>
>>>
>prefer
>
>
>>>the Atari 8-bit to the ST. Except for the lucasfilm games on the ST, I
>>>
>>>
>still
>
>
>>>play the heck out of the 8-bit more than I do the ST which I rarely if
>>>
>>>
>ever
>
>
>>>use.
>>>
>>>
>>>
>>Don't feed the troll. We really don't need another pointless crossposted
>>"your system was crap, and mine ruled" pissing contest.
>>
>>
>
>It's less of a feeding the troll post than it is my voicing my
>dissapointment over the ST...I was expecting similar sort of territory as
>the 8-bit but more capabilities....but it was vastly different.
>
In that case, no offense, but could you keep it in the Atari newsgroup?
These crossposted system discussions degenerate into flamewars so easily...
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Ulrich
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9/24/2003 2:55:27 AM
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"Ulrich Schreitmueller" <ulrich.schreitmueller@student.uni-tuebingen.de>
wrote in message news:bkr15b$i28$1@newsserv.zdv.uni-tuebingen.de...
> LionOfJudah wrote:
>
> >"Ulrich Schreitmueller" <ulrich.schreitmueller@student.uni-tuebingen.de>
> >wrote in message news:bkqqr5$8ut$3@newsserv.zdv.uni-tuebingen.de...
> >
> >
> >>LionOfJudah wrote:
> >>
> >>
> >>
> >>>I never had an ST back in the day, but I bought one a year ago and I
> >>>
> >>>
> >prefer
> >
> >
> >>>the Atari 8-bit to the ST. Except for the lucasfilm games on the ST, I
> >>>
> >>>
> >still
> >
> >
> >>>play the heck out of the 8-bit more than I do the ST which I rarely if
> >>>
> >>>
> >ever
> >
> >
> >>>use.
> >>>
> >>>
> >>>
> >>Don't feed the troll. We really don't need another pointless crossposted
> >>"your system was crap, and mine ruled" pissing contest.
> >>
> >>
> >
> >It's less of a feeding the troll post than it is my voicing my
> >dissapointment over the ST...I was expecting similar sort of territory as
> >the 8-bit but more capabilities....but it was vastly different.
> >
>
> In that case, no offense, but could you keep it in the Atari newsgroup?
Whoa! Sorry I didn't even realize it was a crossposted message....I just hit
the reply button...I see your point now...
> These crossposted system discussions degenerate into flamewars so
easily...
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LionOfJudah
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9/24/2003 3:09:44 AM
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"Ulrich Schreitmueller" <ulrich.schreitmueller@student.uni-tuebingen.de>
wrote in message news:bkqqr5$8ut$3@newsserv.zdv.uni-tuebingen.de...
>
> Don't feed the troll. We really don't need another pointless crossposted
> "your system was crap, and mine ruled" pissing contest.
Can you hammer that into the thick skulls of those idiots in css? They
started all this crap.
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Dave
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9/24/2003 9:52:18 AM
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It would really be nice if y`all wouldn't cross post. This certainly has
nothing to do with the Apple II newsgroup.
Roy
Dave Dahle wrote:
> "Ulrich Schreitmueller" <ulrich.schreitmueller@student.uni-tuebingen.de>
> wrote in message news:bkqqr5$8ut$3@newsserv.zdv.uni-tuebingen.de...
>
>>Don't feed the troll. We really don't need another pointless crossposted
>>"your system was crap, and mine ruled" pissing contest.
>
>
> Can you hammer that into the thick skulls of those idiots in css? They
> started all this crap.
>
>
-----= Posted via Newsfeeds.Com, Uncensored Usenet News =-----
http://www.newsfeeds.com - The #1 Newsgroup Service in the World!
-----== Over 100,000 Newsgroups - 19 Different Servers! =-----
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Exegete
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9/24/2003 5:44:41 PM
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masheg_solea@yahoo.com.hk (Carl Philtmoon) wrote in message news:<26e9ab06.0309231324.59dae465@posting.google.com>...
> Most of the games look bad - 50% are 1:1 Speccy ports and all the
> games that look nice at first don�t look nice when scrolling or
> sprite-movement starts.
>
> And for serious users - hey , in 1985 the ATARI ST was released and
> the ST kicks the CPC to the moon.
>
> So nobody needs this piece of shit.
GoAT.
Besides the Apple IIgs pounds them all into the dust (similar to how
the SNES pounds the Genesis into the dust even though the Genesis has
a 68000 and the SNES has, like the IIgs, a 65816).
-uso.
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steve
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9/24/2003 5:49:26 PM
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Την/On 24 Sep 2003 10:49:26 -0700,ο(η) Dosius <steve@dosius.zzn.com>
έγραψε/wrote:
> masheg_solea@yahoo.com.hk (Carl Philtmoon) wrote in message
> news:<26e9ab06.0309231324.59dae465@posting.google.com>...
>> Most of the games look bad - 50% are 1:1 Speccy ports and all the
>> games that look nice at first don´t look nice when scrolling or
>> sprite-movement starts.
>>
>> And for serious users - hey , in 1985 the ATARI ST was released and
>> the ST kicks the CPC to the moon.
>>
>> So nobody needs this piece of shit.
>
> GoAT.
>
> Besides the Apple IIgs pounds them all into the dust (similar to how
> the SNES pounds the Genesis into the dust even though the Genesis has
> a 68000 and the SNES has, like the IIgs, a 65816).
>
> -uso.
Yes I agree, especially since Apple IIgs' sales surpassed the Commodore
64, SPectrum, Amiga and Atari ST sales combined...
WAKE up, it's time for bed dude!
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Sinclair
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9/24/2003 6:17:09 PM
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Sinclair QL a.k.a. P.D wrote:
> =CE=A4=CE=B7=CE=BD/On 24 Sep 2003 10:49:26 -0700,=CE=BF(=CE=B7) Dosius =
<steve@dosius.zzn.com>=20
> =CE=AD=CE=B3=CF=81=CE=B1=CF=88=CE=B5/wrote:
>
>> masheg_solea@yahoo.com.hk (Carl Philtmoon) wrote in message=20
>> news:<26e9ab06.0309231324.59dae465@posting.google.com>...
>>
>>> Most of the games look bad - 50% are 1:1 Speccy ports and all the
>>> games that look nice at first don=C2=B4t look nice when scrolling or
>>> sprite-movement starts.
>>>
>>> And for serious users - hey , in 1985 the ATARI ST was released and
>>> the ST kicks the CPC to the moon.
>>>
>>> So nobody needs this piece of shit.
>>
>>
>> GoAT.
>>
>> Besides the Apple IIgs pounds them all into the dust (similar to how
>> the SNES pounds the Genesis into the dust even though the Genesis has
>> a 68000 and the SNES has, like the IIgs, a 65816).
>>
>> -uso.
>
>
> Yes I agree, especially since Apple IIgs' sales surpassed the=20
> Commodore 64, SPectrum, Amiga and Atari ST sales combined...
> WAKE up, it's time for bed dude!=20
THIS IS EXACTLY WHAT I WAS TALKING ABOUT!
Please keep these fucking childish "my obsolete computer can beat up=20
your obsolete computer" shit-flinging tournaments to your respective=20
groups, or at least out of comp.sys.amstrad.8bit.
Thank you.
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Ulrich
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9/24/2003 8:47:01 PM
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Before hitting the send button, remove all the links to inappropriate
newsgroups.
I gotta say, Commodore Amiga and Atari ST are 16-Bit computers, that are
different to older 8-Bits. Comparing the two, the Amiga is always superior - I
am not being biased here, the technical specifications of both computers
reveals the same thing.
Apple IIGS is also, 16-Bit. It pains me to say it, but the computer was
crippled at birth by the slow processor. If it was faster, say on par with
Amiga, and coupled with a few specialised processors, it might have been able
to compete better. Somehow Apple feared that the computer might be better than
Macintosh which had no colour at the time.
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0
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a2forever (81)
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9/25/2003 1:01:23 PM
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Jeff Thomas wrote:
> Before hitting the send button, remove all the links to inappropriate
> newsgroups.
>
> I gotta say, Commodore Amiga and Atari ST are 16-Bit computers, that are
> different to older 8-Bits. Comparing the two, the Amiga is always superior - I
> am not being biased here, the technical specifications of both computers
> reveals the same thing.
>
> Apple IIGS is also, 16-Bit. It pains me to say it, but the computer was
> crippled at birth by the slow processor. If it was faster, say on par with
> Amiga, and coupled with a few specialised processors, it might have been able
> to compete better. Somehow Apple feared that the computer might be better than
> Macintosh which had no colour at the time.
I can understand some of Apples decisions but others ????
I can undestand keeping the speed down when the IIgs came out. But when
they made the ROM 3 why didn't the crank it up a couple of mhz?
A bigger question, why build a IIc+ at all when it would have been much
easier to put a slotless IIgs in that case? There would have been almost
no development costs and no payments to Zip.
Wayne
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waynes (549)
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9/25/2003 3:56:32 PM
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Wayne Stewart <waynes@telus.dotnet> wrote in message news:<QeEcb.23516$H86.336911@news1.telusplanet.net>...
> Jeff Thomas wrote:
>
> > Before hitting the send button, remove all the links to inappropriate
> > newsgroups.
> >
> > I gotta say, Commodore Amiga and Atari ST are 16-Bit computers, that are
> > different to older 8-Bits. Comparing the two, the Amiga is always superior - I
> > am not being biased here, the technical specifications of both computers
> > reveals the same thing.
> >
> > Apple IIGS is also, 16-Bit. It pains me to say it, but the computer was
> > crippled at birth by the slow processor. If it was faster, say on par with
> > Amiga, and coupled with a few specialised processors, it might have been able
> > to compete better. Somehow Apple feared that the computer might be better than
> > Macintosh which had no colour at the time.
>
> I can understand some of Apples decisions but others ????
> I can undestand keeping the speed down when the IIgs came out. But when
> they made the ROM 3 why didn't the crank it up a couple of mhz?
> A bigger question, why build a IIc+ at all when it would have been much
> easier to put a slotless IIgs in that case? There would have been almost
> no development costs and no payments to Zip.
>
> Wayne
Yes, I do agree... The mainline Apple group was the Mac group, and
they actively killed off the Apple ][ group in the later days. That's
why you didn't see a 14 MHz IIgs, and no portable (the // team did in
fact want to make a IIgs in a //c case, but they were rebuffed).
-uso.
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steve92 (61)
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9/26/2003 11:06:08 AM
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"Ulrich Schreitmueller" <ulrich.schreitmueller@student.uni-tuebingen.de>
wrote in message news:bksvv1$88b$1@newsserv.zdv.uni-tuebingen.de...
Sinclair QL a.k.a. P.D wrote:
> ???/On 24 Sep 2003 10:49:26 -0700,?(?) Dosius <steve@dosius.zzn.com>
> ??????/wrote:
>
>> masheg_solea@yahoo.com.hk (Carl Philtmoon) wrote in message
>> news:<26e9ab06.0309231324.59dae465@posting.google.com>...
>>
>>> Most of the games look bad - 50% are 1:1 Speccy ports and all the
>>> games that look nice at first don�t look nice when scrolling or
>>> sprite-movement starts.
>>>
>>> And for serious users - hey , in 1985 the ATARI ST was released and
>>> the ST kicks the CPC to the moon.
>>>
>>> So nobody needs this piece of shit.
>>
>>
>> GoAT.
>>
>> Besides the Apple IIgs pounds them all into the dust (similar to how
>> the SNES pounds the Genesis into the dust even though the Genesis has
>> a 68000 and the SNES has, like the IIgs, a 65816).
>>
>> -uso.
>
>
> Yes I agree, especially since Apple IIgs' sales surpassed the
> Commodore 64, SPectrum, Amiga and Atari ST sales combined...
> WAKE up, it's time for bed dude!
THIS IS EXACTLY WHAT I WAS TALKING ABOUT!
Please keep these fucking childish "my obsolete computer can beat up
your obsolete computer" shit-flinging tournaments to your respective
groups, or at least out of comp.sys.amstrad.8bit.
Thank you.
It's on topic and if you don't like it you can filter it, ignore it or
otherwise quit your whining.
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0
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Clockmeister
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9/26/2003 12:16:42 PM
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14 Replies
89 Views
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