Since 4/4/2012 5:57:58 PM, thelsb has written 2 articles and participated in 0 conversations. thelsb signature: thelsb
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static variables in GLSL?3151 (6/21/2007 11:01:02 AM) comp.graphics.api.opengl Hi, I am new to openGL and GLSL. I need to implement a demosaic/debayer algorithm in a fragment shader. The bayer masked image is given as a texture to the shader. I have the need to know if my current fragmen... thelsb
Mutltitexturing7229 (5/31/2007 2:02:59 PM) comp.graphics.api.opengl Hi, I am trying to do (learn) some multi texturing with OpenGL, and it "almost" works. I have two rectangle surfaces covered by a texture, one faces parallel to the screen, and one "tilted" 45 degrees. Each re... thelsb